3861383116 | ![](https://www.bungie.net/common/destiny2_content/icons/20af66a54d184936626fd9914114f1dd.png) | Subtle Foes | Certain foes are stealthy when at a distance. They become visible when near a Guardian. |
1262171714 | ![](https://www.bungie.net/common/destiny2_content/icons/c4d9c4f1ec3167e272286bb155dc15f4.png) | Champion Foes | You will face [Disruption] Overload Champions.
You must equip an Anti-Overload mod to your arms armor to defeat them. These mods come from the Seasonal Artifact. |
3461252634 | ![](https://www.bungie.net/common/destiny2_content/icons/c4d9c4f1ec3167e272286bb155dc15f4.png) | Champion Foes | You will face [Disruption] Overload Champions. |
3147642230 | ![](https://www.bungie.net/common/destiny2_content/icons/585b76b8570fabd83523794ea8fab686.png) | Mettle | The activity is at a fixed difficulty.
Your effective Power is capped at 1580. |
3192928767 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Quickplay 6v6 Rules | This playlist contains Control and Clash. When you launch, it will randomly select one of the modes for you to play.
Control: Capture the zones and defeat your opponents for points. The more zones you control, the more points you get for each opponent def… |
1377045711 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Clash Rules | To win, defeat your opponents to score more points than them! |
2201679031 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Control Rules | Capture the zones and defeat your opponents for points. The team with the most points wins.
Zone Advantage: The state when your team owns 2 zones. Your team gains +2 points for every Guardian you defeat while in this state.
Power Play: The state when you… |
3244996239 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Elimination Rules | To win, your team must become the last Guardian(s) standing by defeating the entire opposing team.
Tiebreaker: A capture zone appears when a round reaches overtime. Win the round by capturing the zone before the other team. |
2533933090 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | To win, defeat your opponents to score more points than them! Your abilities recharge much faster in this mode, and final blows made with Power weapons or Supers grant additional points. | To win, defeat your opponents to score more points than them! Your abilities recharge much faster in this mode, and final blows made with Power weapons or Supers grant additional points. |
2327064309 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Momentum Control Rules | Capture the zones and defeat your opponents for points. The team with the most points wins. This is a faster version of Control.
Momentum: You can capture zones faster. Weapon damage is significantly increased. Abilities and Supers regenerate when you def… |
1359116199 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Rumble Rules | To win, defeat your opponents to get the most points! This is a free-for-all mode where no one is an ally. |
3388053151 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Showdown Rules | Win the match by winning more rounds than your opponents. Defeat them to score points; the team with the most points wins a round. |
636485977 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Survival Rules | To win, your team must become the last Guardian(s) standing by defeating the opposing team to exhaust their revives.
Revives: Both teams are allocated a limited pool of revives. If a team runs out of their revives, they can no longer respawn. |
3486817119 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Team Scorched Rules | To win, defeat your opponents to score more points than them! Every player is equipped with a Scorch Cannon.
Scorch Cannon: A heavy-impact weapon borrowed from the Eliksni. Shots can detonate on impact or can be charged by holding and releasing the actuat… |
3520387869 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Zone Control Rules | To win, score more points than your opponent by capturing and controlling zones.
Zones: Score points for each zone your team controls. |
738174153 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Competitive Division Rules | This playlist contains Rift, Showdown, and Survival. When you launch, it will randomly select one of the modes for you to play.
Rift: To win, score more points than your opponents by collecting the Spark and igniting your opponents' Rift.
Showdown: Win t… |
1505377421 | ![](https://www.bungie.net/common/destiny2_content/icons/55fa874db5c1074fc572c3c05daaa682.png) | Placement Series | Complete placement matches to determine your starting position on the current Season's Ranked ladder.
Matches played: {var:4027254163} of {var:2701182729} |
2975928611 | ![](https://www.bungie.net/common/destiny2_content/icons/2acddc4651c032f97cc0cf080906e8bf.png) | Promotion Series | Win 2 of the next 3 matches to be promoted to the next Rank.
Match results (W-L): {var:3036110002}-{var:2130373872} |
3993408768 | ![](https://www.bungie.net/common/destiny2_content/icons/7ca505a1f4c770f0d25ebbe10d6ac463.png) | Relegation Series | Win 2 of the next 3 matches to avoid relegation.
Match results (W-L): {var:1550688411}-{var:3875673079} |
3666600199 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Iron Banner: Fortress | To win, score more points that your opponent by capturing and defending the zones. The Hunt activates twice per match.
Zones: Gain 2 points for each zone your team controls at each time interval.
Zone Advantage: The state when your team controls 2 zones.… |
4263658911 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Trials Rules | To win, your team must become the last Guardian(s) standing by defeating the entire opposing team.
Tiebreaker: A capture zone appears when a round reaches overtime. Win the round by capturing the zone before the other team. |
22487155 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Trials: Capture Zone Rules | To win, your team must become the last Guardian(s) standing by defeating the entire opposing team. Your team can also win by capturing the single zone. |
3226721939 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Playlist Rules | Power Level: All combatants in this activity will be at least {var:3112783658} points over your current Power level. |
1442903441 | ![](https://www.bungie.net/common/destiny2_content/icons/4d4537ec67f26b6fec7940e682e13c70.png) | Legend Rules | Power Level: All combatants in this activity will be at least {var:1251211975} points over your current Power level. |